A* algorithm navigation demo project
This demo features a simple AI system with agent spawning and pathfinding. Agents navigate through the environment using A* pathfinding, dynamically setting new random destinations while avoiding obstacles. The game includes camera control, allowing players to move, rotate, and zoom in real-time. This build demonstrates core mechanics and AI behavior in an interactive environment
| Status | Prototype |
| Platforms | HTML5 |
| Author | MadMonkStudio |
| Genre | Simulation |
| Made with | Unity |
| Tags | 3D, demo, navigation, Unity |
Development log
- Scene improvementsJan 04, 2025



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